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Personal Projects

This is a section designed for personal and quick projects, that do not need a specific reason to exist.  They are mostly made to experiment with new techniques. Or to sharp skills that I would use for bigger projects.

Let the writing speak for itself. Keep a consistent tone and voice throughout the website to stay true to the brand image and give visitors a taste of the company’s values and personality.

This first personal project goal was to push my skills in 3D animation, especially character animation. Starting easy with  a squirrel locomotion

We are moving forward with a more complex character such as a humanoid rig, starting with always easy with a walk cycle, and then pushing forward with a more complex body mechanic shot.

ADVANCE PRODUCT ANIMATION

In the next section advanced product animation, I wanted to experiment with different techniques for product animation.

 

In this phone shot, I wanted to do something with morphing textures through the use of geometry nodes

In the second shot, I wanted to morph and change elements of a mesh through geometry nodes and force fields.

 

In the last shot, I was trying to achieve more quickly and snappy motion, overall working on my lighting and texturing skills.

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