


Personal Projects
This is a section designed for personal and quick projects, that do not need a specific reason to exist. They are mostly made to experiment with new techniques. Or to sharp skills that I would use for bigger projects.
Let the writing speak for itself. Keep a consistent tone and voice throughout the website to stay true to the brand image and give visitors a taste of the company’s values and personality.

This first personal project goal was to push my skills in 3D animation, especially character animation. Starting easy with a squirrel locomotion

We are moving forward with a more complex character such as a humanoid rig, starting with always easy with a walk cycle, and then pushing forward with a more complex body mechanic shot.


ADVANCE PRODUCT ANIMATION

In the next section advanced product animation, I wanted to experiment with different techniques for product animation.
In this phone shot, I wanted to do something with morphing textures through the use of geometry nodes

In the second shot, I wanted to morph and change elements of a mesh through geometry nodes and force fields.
In the last shot, I was trying to achieve more quickly and snappy motion, overall working on my lighting and texturing skills.



Might also like this other projects
